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Apr 06th update:
I've added wildgrass mod support! Select all sorts of wildgrass options from the customizer, or not, as you wish. Obviously, this requires the Wildgrass mod to work, and is disabled by default in customized packs. Also added are a couple community-request items for wolves and armor.
Featured are:
- 6 new Wolf options, including classic-style white and grey dogs, halloween skeleton dogs, and scarves instead of collars for wolves.
- Added Crogs and Crigs.
- Added variant chain armor with a proper helmet.
- 7 wildgrass grass options
- 5 wildgrass tiny flower options
- 6 wildgrass tiny cactus options
- 2 wildgrass lily pad options
- 8 new flower options, for wildgrass and regular flowers
- 5 new mushroom options, 2 of which can also be used with wildgrass and regular flowers
- Added wildgrass vines
Mar 31st update:
Over 130 new graphics today! This time around we've got a massive grab bag covering little odds and ends for every corner of the pack.
Featured are:
3 dog/wolf textures (husky/wolf, ninja dog, and corgi)
a neutral forge and dispenser with 5 top options
3 new 'b-type' rails for subway and monorails
12 new flowers (one of which doubles as a sapling)
3 new bows
arrow graphics to match the arrow icons
a magic wand stick
a new glowstone dust
'laser' diamond tools
marrow bonemeal
2 new netherrack options (one of which doubles as obsidian)
6 new soul sand options (two of which double as bedrock)
A new moon option
3 new cocoa bean options
3 new cookie options
7 new pumpkin options (watermelons!)
the original Minecraft paintings as an option
3 new grass biome shaders (thanks for your contribution Grittenoir!)
2 new leaf biome shaders (also thanks Grittenoir!)
3 new water overlays
2 new sandstone textures
4 new options for each ore type (6 for iron) including Doku-style ores
a new reclaimed ore item for each ore type
2 new TNT options (bombs!)
2 new pork chop/bacon options
2 new reeds options
4 new fancy wood plank options
2 new fancy wood bookcase options
fixed up graphics for watch dial and some pumpkin UI overlays
Mar 25th update:
We've just hit an important milestone everyone! ONE MILLION customizer downloads! Thank you all, I couldn't have come this far without the support, donations, and word of mouth and overall great assistance from the community - you folk are all so great! We're pushing over 2.5 TB of data every single month, and have just over 250,000 regular users of the pack (people who visit more than once a month).
To mark this special occasion, two special rhodox-themed items have been added to the pack - a rhodox-logo cake for celebrating, and a plush rhodox doll replacement for the gold sword. Collect em! Trade em! You can even swing em!
Another big patch is in the works, but I'm holding out until the dog patch goes live so I can do everything in one go.
Mar 12th update:
A small update - been busy preparing for various birthday shenanigans and starting a new job, so just a tiny update for now. This update adds 5 new block breaking animations, a new watch dial graphic, a new tree leaf texture, and 4 new wood plank textures and a new diamond sword. It also adds the ability to remove the vignette graphic from the pack, adds correct icons to the storage carts for the new chest options, and fixes a graphical error with the new biome textures caused by white sections on the triangles.
I would also like to take this opportunity to give a huge thanks to Mr. Cerniglia. Thank you so much for your support and kindness - I sincerely mean that from the bottom of my heart.
Mar 03rd update:
It's lavawine time! This update adds 109 new graphic items mostly centered around grapes and wine, including 2 128-frame custom lava animations! The update adds the aforementioned 2 lava animations, 2 grape replacements for crops, 2 grape replacements for reeds/sugarcane, grape and wine replacements for cane, paper, books, wheat and bread, 2 wine rack replacements for bookshelves, a glass bucket option, 6 new wood trellis window options, 5 new storage chest options, a new biome leaf texture, 4 new grass textures - golf course and ZekeySpaceyLizard pattern (used with permission) in normal and biome versions, and a ZekeySpaceyLizard-inspired quilted cloth texture and matching dyes.
Feb 22nd update:
This update adds compatability with the Beta 1.3 update, and adds 8 bed options, 6 delay block options, 5 bed inventory icons, 3 delay block inventory icons, a new community brick texture, a new glowstone texture, and a temporary fix for the new Redwire code, which, while less than optimal, works for the moment.
Feb 19th update:
This update adds 6 new lightstone options, a SNES-themed painting style, removes the melting sprites paintings (they were lazy and almost nobody used them), and most importantly, adds alternate dirt options. This was a huge undertaking, requiring 176 new graphic tiles to be created to cover every combination of grass and soil colour and length, as well as a huge amount of backend coding for the logic to apply the tiles. So I hope it's appreciated!
Thanks to further back end code improvements by xax, customizer now also supports a few additional quality of life features. Categories in the customizer can now be expanded or collapsed, super-option buttons are now available to do things like set all wood or stone options to a single colour or pre-load specific theme packs like the halloween pack, and a password system has been introduced that allows you to share your packs with your friends. Enjoy!!
Feb 10th update:
This update adds 2 new weapons (wood staff and frying pan), as well as 'piercing' orientation for the lance, spear, glaive and stick, 6 shades of 'broad leaf' leaf blocks in various green hues, and a new set of cloth blocks in 4 varieties, and matching dye icons, for a variety of signs and markers that take advantage of the multiple block patterns offered by the new dyeing system. You can preview the signs in the materials section, and the icon replacements for dyes and what they were designed for in the resources section.
Feb 05th update: